An Interactive Novel

Bestiary

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The Or’Tel Warehouse

Syndicate Foreman
Syndicate Foreman Mini-Boss
Hit Points Defense Physical Magic Speed
70 2 7 0 6
Roundhouse Punch (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Sucker Punch (19+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is inflicted with Stun for 2 turns.
Syndicate Leader
Syndicate Leader Boss
Hit Points Defense Physical Magic Speed
200 6 6 0 9
Rake (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus 10.
Gouge (14+) Deal physical damage to all targets for the total amount of the cards plus physical bonus plus 10.
Pepper Spray(16+) Deal physical damage to all targets for the total amount of the cards plus physical bonus plus 10. All targets are Stunned for 1 turn.
Syndicate Thug
Syndicate Thug Minion
Hit Points Defense Physical Magic Speed
40 0 5 0 11
Charge (11+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus.
Syndicate Watchman
Syndicate Watchman Minion
Hit Points Defense Physical Magic Speed
30 3 3 0 10
Nightstick (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard a card or take an additional 10 damage.

The Or’Tel Gardens

Syndicate Archer
Syndicate Archer Minion
Hit Points Defense Physical Magic Speed
50 0 9 0 14
Barrage (12+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Syndicate Cleric
Syndicate Cleric Minion
Hit Points Defense Physical Magic Speed
30 0 0 8 10
Healing Mist (12+) Heal all allies for the total amount of the cards plus magical bonus.
Syndicate Mage
Syndicate Mage Minion
Hit Points Defense Physical Magic Speed
40 0 0 13 11
Energy Blast (12+) Deal damage to a single target for the total amount of the cards plus magical bonus.
Syndicate Knight
Syndicate Knight Minion
Hit Points Defense Physical Magic Speed
70 7 7 0 8
Shield Bash (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 1 turn.
Syndicate Warrior
Syndicate Warrior Minion
Hit Points Defense Physical Magic Speed
60 0 4 0 12
Wallop (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus ten. Attack ignores target’s defensive bonus and reduces physical bonus by four for three turns.

The Peroney Ice Cavern

Ice Dragon
Ice Dragon Boss
Hit Points Defense Physical Magic Speed
250 3 3 6 7
Claw (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned and cannot draw a card next turn.
Ice Burn (15+) Deal magical damage to a single target for the total amount of the cards plus magical bonus plus ten. Target is inflicted with Poison and takes 10 damage each turn for the next 2 turns.
Ice Breath (18+) Deal magical damage to all targets for the total amount of the cards plus magical bonus plus 20. All targets are Stunned and cannot draw a card at the start of their next turn. Ice dragon takes another turn immediately.
Ice Troll
Ice Troll Minion
Hit Points Defense Physical Magic Speed
30 0 1 0 9
Slam (14+) Deals Physical Damage to a Single Target for the total amount of the cards in the field plus physical bonus.
Yeti
Yeti Mini-Boss
Hit Points Defense Physical Magic Speed
70 4 3 0 2
Hurl Ice (12+) Deal damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned for 2 turns.
Hurl Stone (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.

The Peroney Ice Temple

Ice Dragon
Ice Dragon Boss
Hit Points Defense Physical Magic Speed
250 3 3 6 7
Claw (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned and cannot draw a card next turn.
Ice Burn (15+) Deal magical damage to a single target for the total amount of the cards plus magical bonus plus ten. Target is inflicted with Poison and takes 10 damage each turn for the next 2 turns.
Ice Breath (18+) Deal magical damage to all targets for the total amount of the cards plus magical bonus plus 20. All targets are Stunned and cannot draw a card at the start of their next turn. Ice dragon takes another turn immediately.
Ice Troll
Ice Troll Minion
Hit Points Defense Physical Magic Speed
30 0 1 0 9
Slam (14+) Deals Physical Damage to a Single Target for the total amount of the cards in the field plus physical bonus.
Ice Troll Priest
Troll Priest Mini-Boss
Hit Points Defense Physical Magic Speed
100 2 2 10 15
Healing Rain(11+) Heal all allies for the total amount of the cards plus magical bonus.
Summon Yeti (20+) Summon a Yeti to the battlefield.
Risen Construct
Risen Construct Mini-Boss
Hit Points Defense Physical Magic Speed
140 4 6 0 10
Sword Slam (11+) Deal damage to a single target for the total amount of the cards plus physical damage.
Sweeping Strike (14+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 10.
Skeleton
Skeleton Minion
Hit Points Defense Physical Magic Speed
60 0 0 4 14
Blast (14+) Deal magical damage to all enemies for the total amount of the cards in the field plus magical bonus.
Yeti
Yeti Mini-Boss
Hit Points Defense Physical Magic Speed
70 4 3 0 2
Hurl Ice (12+) Deal damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned for 2 turns.
Hurl Stone (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.

Fey Forest

Air Elemental

Air Elemental Mini-Boss
Hit Points Defense Physical Magic Speed
150 3 1 9 21
Violent Gust (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Wind Shear (16+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Banshee

Banshee Minion
Hit Points Defense Physical Magic Speed
100 2 1 6 14
Haunt (12+) Deal magical damage to a single target for the total amount of the cards plus physical bonus. Target's PHY and MAG are reduced by 2 for the remainder of the encounter. This ability stacks.
Beatrice

Beatrice Mega-Boss
Hit Points Defense Physical Magic Speed
800 4 2 8 21
Equip Beatrice plays two cards, both for damage, each turn. Each card played will have to draw for a new target. The first one will hit as a basic attack unless it activate an ability. The second one follows the same mechanic.
Wing Cutter (11+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Remove 1 card from that player’s field. If a card cannot be removed, discard 2 cards. If 2 cards cannot be discarded, target takes an additional 30 damage.
Wing Blast (14+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. Remove 1 card from each player’s field. If a card cannot be removed, that player must discard 2 cards. If 2 cards cannot be discarded, player takes an additional 30 damage.
Tornado (18+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. Remove all cards from each players field.
Direbear

Direbear Mini-Boss
Hit Points Defense Physical Magic Speed
180 6 9 3 3
Maul (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Fearful Roar (19+) All enemies discard a card. All enemies are Numb for 1 turn.
Elder Banshee

Elder Banshee Mini-Boss
Hit Points Defense Physical Magic Speed
150 3 1 9 14
Haunt (12+) Deal magical damage to a single target for the total amount of the cards plus physical bonus. Target's PHY and MAG are reduced by 2 for the remainder of the encounter. This ability stacks.
Curse (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target is Numb and cannot deploy an abilities for two turns.
Feathered Champion

Feathered Champion Mini-Boss
Hit Points Defense Physical Magic Speed
120 6 5 0 7
Spear (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Poisoned and takes 7 damage at the start of his or her turn for the next three turns.
Overpower (16+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 1 turn.
Feathered Shaman

Feathered Shaman Boss
Hit Points Defense Physical Magic Speed
180 2 3 12 12
Curse (7+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target is Numb for 2 turns.
Chant (12+)  Deal magical damage to all targets for the total amount of the cards plus magical bonus. Two targets, selected at random, are inflicted with Numb for two turns.
Reanimate Feathered Warrior (20+) Summon a Reanimated Feather Warrior to the Battlefield.
Feathered Warrior

Feathered Warrior Minion
Hit Points Defense Physical Magic Speed
80 2 7 2 9
Spear (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Poisoned and takes 7 damage at the start of his or her turn for the next three turns.
Harpy

Harpy Mini-Boss
Hit Points Defense Physical Magic Speed
110 2 7 0 6
Claw (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Feather Storm (19+) Deal damage to all targets for the total amount of the cards plus physical bonus. Target is Paralyzed for 2 turns.
Harpy King

Harpy King Boss
Hit Points Defense Physical Magic Speed
320 6 9 4 6
Claw (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Feather Storm (14+) Deal damage to all targets for the total amount of the cards plus physical bonus. Target is Paralyzed for 2 turns.
Summon (20+) Summon a Lesser Harpy into the Arena.
Lesser Harpy

Lesser Harpy Minion
Hit Points Defense Physical Magic Speed
50 2 5 2 9
Claw (12+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Lesser Naga

Lesser Naga Minion
Hit Points Defense Physical Magic Speed
70 2 5 2 9
Prod (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Lesser Naga Priestess

Lesser Naga Priestess Minion
Hit Points Defense Physical Magic Speed
60 0 0 7 9
Bubble (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Players is encapsulated in a bubble and is suspended over the field and unable to act until the bubble is burst. Bubble has 10 HP.
Lesser Zombie

Lesser Zombie Minion
Hit Points Defense Physical Magic Speed
40 0 3 0 16
Mindless Swipe (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Damaged target is unable to target Lesser Zombie for the next 3 turns unless he is the only remaining target.
Leviathan

Leviathan Boss
Hit Points Defense Physical Magic Speed
490 4 4 7 6
Tail Strike (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard a card from his or her hand or take an additional 10 damage.
Tidal Wave (14+) Deal magical damage to all targets for the total amount of the cards plus magical bonus plus 10.
Capsize (20+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All player's fields are discarded immediately.
Minor Naga

Minor Naga Minion
Hit Points Defense Physical Magic Speed
115 2 5 2 9
Prod (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Naga Master

Naga Master Mini-Boss
Hit Points Defense Physical Magic Speed
150 4 4 2 12
Prod (12+) Deal physical damage to a target for the total amount of the cards plus physical bonus.
Bubble (15+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Players is encapsulated in a bubble and is suspended over the field and unable to act until the bubble is burst. Bubble has 10 HP.
Possessed Girl

Possessed Girl Mini-Boss
Hit Points Defense Physical Magic Speed
170 2 1 7 10
Soulless Flay (12+) Deal magical damage to a target for the total amount of the cards plus magical bonus. If target has one card or less in their field, target is Numb for 2 turns.
Absorbing Shield (19+) Creates a shield around the target that absorbs all physical and magical bonuses when targeted and restores the Possessed Girl's health. Regular damage still counts as normal.
Reanimated Feathered Champion

Reanimated Feathered Champion Mini-Boss
Hit Points Defense Physical Magic Speed
90 4 3 0 9
Spear (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Poisoned and takes 7 damage at the start of his or her turn for the next three turns.
Overpower (16+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 1 turn.
Reanimated Feathered Warrior

Reanimated Feathered Warrior Minion
Hit Points Defense Physical Magic Speed
60 0 5 0 12
Spear (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Poisoned and takes 7 damage at the start of his or her turn for the next three turns.
Talges Follower

Talges Follower Minion
Hit Points Defense Physical Magic Speed
50 0 0 6 9
Forceful Gust (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Talges Priest

Talges Priest Mini-Boss
Hit Points Defense Physical Magic Speed
125 3 1 7 14
Violent Gust (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Wind Shear (16+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Zombie Construct

Zombie Construct Mini-Boss
Hit Points Defense Physical Magic Speed
160 4 6 0 10
Power Slam (11+) Deal damage to a single target for the total amount of the cards plus physical damage.
Sweeping Strike (14+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 10.

The Mayor’s Mansion

Fallen Servant
Fallen Servant Minion
Hit Points Defense Physical Magic Speed
60 3 7 0 9
Smash (15+) Deal damage to a single target for the total amount of the cards plus physical bonus. Fallen Servant leaves the highest valued card in the field while discarding the rest.
Mansion Apparition
Mansion Apparition Minion
Hit Points Defense Physical Magic Speed
40 3 0 14 9
Flay (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Fallen Servant leaves the highest valued card in the field while discarding the rest.
Mansion Guardian
Mansion Guardian Boss
Hit Points Defense Physical Magic Speed
400 4 0 5 8
Phantom Strike (11+) Deal damage to a single target for the total amount of the cards plus magical bonus. Recover health equal to the total amount of the damage dealt.
Phantom Blast (15+) Deal damage to all targets for the total amount of the cards plus magical bonus.
Absorb (18+) Deal damage to a single target for the total amount of the cards plus magical bonus. Recover health equal to the total amount of the damage dealt.
Mansion Succubus
Mansion Succubus Boss
Hit Points Defense Physical Magic Speed
350 4 7 2 8
Magic Drain (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Mansion Succubus gains 3 Magic for the rest of the encounter. Target loses 3 magic for the remainder of the encounter. This ability stacks.
Physical Drain (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Mansion Succubus gains 3 Physical for the rest of the encounter. Target loses 3 Physical for the rest of the encounter. This ability stacks.
Empowering Crack (18+) Deal damage to a single target for the total amount of the cards plus both physical and magical bonus. Mansion Succubus gains 5 Physical and 5 Magic for the rest of the encounter. This ability stacks.

Sunshire Fields

Bandersnatch
Bandersnatch Minion
Hit Points Defense Physical Magic Speed
160 0 3 0 17
Dread Fang (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus. Player must sacrifice a card from the field or have their magical bonus reduced to 0 for three turns.
Dorveaux Farmhand
Dorveaux Farmhand Minion
Hit Points Defense Physical Magic Speed
110 3 6 0 14
Pitchfork (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard a card or take an additional 10 damage.

The Dorveaux Plantation

Bandersnatch
Bandersnatch Minion
Hit Points Defense Physical Magic Speed
160 0 3 0 17
Dread Fang (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus. Player must sacrifice a card from the field or have their magical bonus reduced to 0 for three turns.
Demon Child
Demon Child Boss
Hit Points Defense Physical Magic Speed
400 3 8 10 15
Energy Blast (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Mesmerize (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target's damage over the next three turns heals the Demon Child.
Hypnotic Blast (19+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All targets next card played into the field will result in zero damage to the Demon Child, whether a basic attack or an ability used.
Dorveaux Farmhand
Dorveaux Farmhand Minion
Hit Points Defense Physical Magic Speed
110 3 6 0 14
Pitchfork (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard a card or take an additional 10 damage.
Dorveaux Silo Master
Dorveaux Silo Master Boss
Hit Points Defense Physical Magic Speed
300 4 8 2 3
Slam (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned for 1 turn.
Invigorate (15+) Add the total amount of the cards plus physical bonus to the Dorveaux Silo Master's physical bonus for the next turn. Only the lowest card in Dorveaux Silo Master's field is discarded.
Cleave (18+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Dorveaux Slave Master
Dorveaux Slave Master Boss
Hit Points Defense Physical Magic Speed
250 2 8 8 8
Phantom Strike (11+) Deal physical and magical damage to a single target for the total amount of the cards plus both physical and magical bonuses.
Phantom Wave (17+) Deal physical and magical damage to all targets for the total amount of the cards plus both physical and magical bonuses.
Dorveaux Soldier
Dorveaux Soldier Minion
Hit Points Defense Physical Magic Speed
125 5 5 0 14
Shadowclub (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target's PHY and MAG are reduced by 2 for the remainder of the encounter. This ability stacks.
Dorveaux Stable Master
Dorveaux Stable Master Boss
Hit Points Defense Physical Magic Speed
300 7 2 18 12
Phantom Stampede (17+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Plantation Construct
Plantation Construct Mini-Boss
Hit Points Defense Physical Magic Speed
120 6 8 0 10
Sword Slam (11+) Deal damage to a single target for the total amount of the cards plus physical damage.
Sweeping Strike (14+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 10.
Plantation Demon
Plantation Demon Mini-Boss
Hit Points Defense Physical Magic Speed
150 2 1 7 6
Energy Blast (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Mesmerize (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target's damage over the next three turns heals the Plantation Demon.
Visceral Creature
Visceral Creature Mini-Boss
Hit Points Defense Physical Magic Speed
250 2 9 0 6
Purge (15+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 3 turns.
Devour (19+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 3 turns.

The Dorveaux Mansion

Archius
Archius Boss
Hit Points Defense Physical Magic Speed
500 4 4 14 8
Shadow Blast (9+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Shadow Pulse (15+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Archius recovers health equal to the amount of damage dealt.
The Dorveaux Daughter
The Dorveaux Daughter Boss
Hit Points Defense Physical Magic Speed
400 2 2 12 14
Energy Blast (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Mesmerize (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. All target's damage over the next three turns heals the Dorveaux Daughter.
Dorveaux Soldier
Dorveaux Soldier Minion
Hit Points Defense Physical Magic Speed
125 5 5 0 14
Shadowclub (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target's PHY and MAG are reduced by 2 for the remainder of the encounter. This ability stacks.
Durosia Dorveaux
Durosia Dorveaux Boss
Hit Points Defense Physical Magic Speed
250 6 2 9 12
Mother's Love (10+) Durosia Dorveaux and all allies recover health equal to the total amount of the cards plus magical bonus.
Shadow Trance (14+) All enemies lose the entirety of their defense bonus for two turns or until they take damage.
Mansion Demon
Mansion Demon Boss
Hit Points Defense Physical Magic Speed
200 2 2 18 18
Energy Blast (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Mesmerize (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target's damage over the next three turns heals the Mansion Demon.
Hypnotic Blast (19+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All targets next card played into the field will result in zero damage to the Mansion Demon, whether a basic attack or an ability used.
Regulus Dorveaux
Regulus Dorveaux Boss
Hit Points Defense Physical Magic Speed
300 9 9 1 6
Bash (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Sweeping Cleave (15+) Deal physical damage to all targets for the total amount of the cards plus physical bonus.

Sunshire Infirmary

Drella
Drella Mega-Boss
Hit Points Defense Physical Magic Speed
900 12 3 24 20
Equip Drella takes two turns sequentially
Equip Drella recovers ten hit points at the start of every turn.
Fear (8+) Target is inflicted with Sleep for 1 turn.
Psychic Cleaver (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Target is inflicted with Sleep for 1 turn.
Psychic Storm (20+) Deal magical damage to all players for the total amount of the cards plus magical bonus. All targets are inflicted with Sleep for 1 turn.

Vault of Kerriges

Dominatrix
Dominatrix Boss
Hit Points Defense Physical Magic Speed
300 2 8 3 18
Whip Crack (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Petrify and their physical bonus is reduced by 3 for 2 turns.
Paddle (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Petrify and their physical bonus is reduced by 3 for 2 turns.
Chain Smack (18+) Deal physical damage to all players for the total amount of the cards plus physical bonus. All players are inflicted with Petrify and their physical bonus is reduced by 3 for 2 turns.
Enforcer
Enforcer Minion
Hit Points Defense Physical Magic Speed
70 3 2 0 8
Slam (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Player must discard one card from his hand or take 10 additional damage.
Iron Statue
Iron Statue Boss
Hit Points Defense Physical Magic Speed
300 6 4 0 4
Powerful Slam (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Player is Stunned for 1 turn.
Quaking Slam (15+) Deal physical damage to all players for the total amount of the cards plus physical bonus. All players are Stunned for 1 turn.
Vagabond
Vagabond Minion
Hit Points Defense Physical Magic Speed
50 0 2 0 7
Shiv (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus.
Vagrant
Vagrant Minion
Hit Points Defense Physical Magic Speed
30 0 1 0 9
Shiv (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus.

Judge’s Chamber

Bodyguard
Bodyguard Minion
Hit Points Defense Physical Magic Speed
90 4 3 0 11
Ruthless Fist (15+) Deal damage to a single target for the total amount of the cards plus physical bonus. Bodyguard gains five physical bonus for their next basic attack.
Judge
Judge Boss
Hit Points Defense Physical Magic Speed
300 7 2 0 4
Gavel Toss (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Gavel Strike (14+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Guilty! (18+) Deal damage to all targets for the total amount of the cards plus physical bonus. All targets lose 5 physical and magical bonus for two turns.

The Surgeon’s Office

Bodyguard
Bodyguard Minion
Hit Points Defense Physical Magic Speed
90 4 3 0 11
Ruthless Fist (15+) Deal damage to a single target for the total amount of the cards plus physical bonus. Bodyguard gains five physical bonus for their next basic attack.

The Blacksmith’s Shop

Gruff Blacksmith
Gruff Blacksmith Boss
Hit Points Defense Physical Magic Speed
350 7 7 0 4
Pound (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Shoulder Ram (14+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is stunned for two turns and cannot draw a card.
Shatter (18+) Deal damage to a single target for the total amount of the cards. Target discards their entire field.

The Candlelit Mine

Kobold
Kobold Mini-Boss
Hit Points Defense Physical Magic Speed
50 1 4 4 6
Toss Stone (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Stun for 1 turn.
Toss Explosive (17+) Deal damage to all enemies for the total amount of the cards plus magical bonus. All targets are inflicted with Stun for 1 turn.
Kobold Boss
Kobold Boss Boss
Hit Points Defense Physical Magic Speed
175 4 7 7 6
Toss Stone (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Stun for 1 turn.
Toss Explosive (14+) Deal damage to all enemies for the total amount of the cards plus magical bonus. All targets are inflicted with Stun for 1 turn.
Detonate (18+) Deal damage to all targets for the total amount of the cards plus magical bonus. All players must discard their fields and are inflicted with Stun for 1 turn.
Lesser Kobold
Lesser Kobold Minion
Hit Points Defense Physical Magic Speed
25 2 4 0 7
Toss Stone (14+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Stun for 1 turn.

Sunshire Alley

Vagrant
Vagrant Minion
Hit Points Defense Physical Magic Speed
30 0 1 0 9
Shiv (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus.
Vagabond
Vagabond Minion
Hit Points Defense Physical Magic Speed
50 0 2 0 7
Shiv (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus.
Earl Barilli
Earl Barilli Boss
Hit Points Defense Physical Magic Speed
250 6 6 6 3
Slam (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is stunned and cannot draw a card next turn.
Invigorate (15+) Add the total amount of the cards plus physical bonus to Earl Barilli's physical bonus for the next turn. Only the lowest card in Earl Barilli's field is discarded.
Cleave (18+) Deal damage to all targets for the total amount of the cards plus physical bonus.

Sunshire Library

Librarian
Librarian Boss
Hit Points Defense Physical Magic Speed
500 4 3 30 20
Subtle Tremor (11+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Violent Tremor (14+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All targets are Paralyzed for two turns.
Earthquake (18+) Deal magical bonus to all targets for the total amount of the cards plus magical bonus. All targets must discard two cards. If targets cannot discard two cards, target takes 30 damage. All targets are inflicted with Choke, reducing Magical Bonus for by 5 for 2 turns.
Skeleton
Skeleton Minion
Hit Points Defense Physical Magic Speed
60 0 0 4 14
Blast (14+) Deal magical damage to all enemies for the total amount of the cards in the field plus magical bonus.
The Phantom of Qirean
Qirean Mega-Boss
Hit Points Defense Physical Magic Speed
850 4 18 4 30
Equip At the start of Qirean's turn, draw a card from the top of the deck to target a player. The player targeted is removed from the battlefield for one turn. The player cannot be targeted by allies or enemies, but can also not draw cards or deploy abilities.
Fortune (7+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Draw a card and place it into Qirean's field. This card performs a basic attack only and no abilities can be deployed from it until the following turn. The original cards used to deploy this ability are discarded.
Rapid Strike (15+) The card used to deploy this ability performs a basic attack on the target. Qirean draws for a new target and performs another basic attack.
Flurry (24+) Qirean performs 5 separate basic attacks, drawing for a new target each time. Upon executing the basic attack, the card is immediately discarded. No abilities can be deployed from this.
The Madam of Shadows
The Madam of Shadows Mega-Boss
Hit Points Defense Physical Magic Speed
900 16 16 16 4
Burst (6+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. All Cards remain in the Madam of Shadows Field. This attack ignores all defensive bonuses.
Continuous Volley (9+) Draw three cards from the top of the deck. Deal damage to a single target for the total amount of the newly drawn cards plus magical bonus. This attack ignores all defensive bonuses.
Shatter (15+) All players health is reduced to 1.
Demon Child
Demon Child Boss
Hit Points Defense Physical Magic Speed
400 3 8 10 15
Energy Blast (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Mesmerize (16+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. All target's damage over the next three turns heals the Mansion Demon.
Hypnotic Blast (19+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All targets next card played into the field will result in zero damage to the Mansion Demon, whether a basic attack or an ability used.
Kurros
Kurros Boss
Hit Points Defense Physical Magic Speed
450 4 8 8 9
Warden's Cane (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Kurros gains 2 Magic for the rest of the encounter.
Warden's Blast (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Kurros gains 2 physical for the rest of the encounter.
Warden's Judgment (18+) Deal damage to all targets for the total amount of the cards plus both physical and magical bonuses. All players must discard a card from their field or take an additional thirty damage. All targets are stunned and cannot draw a card on their next turn. Targets can take an additional twenty damage to negate the stun effect.
Flame Djinn
Flame Djinn Boss
Hit Points Defense Physical Magic Speed
250 2 2 12 12
Flame (11+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is burned and takes an additional 12 damage at the start of his or her turn for the next two turns.
Flame Pillar (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is burned and takes an additional 12 damage at the start of his or her turn for the next four turns.
Flamethrower (18+) Deal damage to all targets for the total amount of the cards plus magical bonus. All targets are burned and take an additional 12 damage at the start of his or her turn for the next four turns.
Stockade Behemoth
Stockade Behemoth Boss
Hit Points Defense Physical Magic Speed
400 7 7 0 3
Gore (11+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 10.
Tail Sweep (16+) Deal damage to all targets for the total amount of the cards plus physical bonus. All targets are stunned and cannot draw a card at the start of their next turn.
Rampage (20+) Deal damage to all targets for the total amount of the cards plus physical bonus plus twenty. All targets are stunned and cannot draw a card at the start of their next turn. All players must discard one card from their field or take an additional 20 damage.
Leviathan
Leviathan Boss
Hit Points Defense Physical Magic Speed
290 4 4 7 6
Tail Strike (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard a card from his or her hand or take an additional 10 damage.
Tidal Wave (14+) Deal magical damage to all targets for the total amount of the cards plus magical bonus plus 10.
Capsize (20+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. All player's fields are discarded immediately.
Archius
Archius Boss
Hit Points Defense Physical Magic Speed
500 4 4 14 8
Shadow Blast (9+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Shadow Pulse (15+) Deal magical damage to a single target for the total amount of the cards plus magical bonus. Archius recovers health equal to the amount of damage dealt.
Batholomew Constellats
Batholomew Constellats Boss
Hit Points Defense Physical Magic Speed
250 4 4 4 7
Moon Strike (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Twilight Hammer (14+) Deal damage to a single target for the total amount of the cards. Target player must discard a card from their field or take an additional 20 damage.
Moonfall (18+) Deal damage to all targets for the total amount of the cards plus both physical and magical bonuses plus twenty. All targets must discard a card or take an additional 20 damage.
Harpy
Harpy Mini-Boss
Hit Points Defense Physical Magic Speed
110 2 7 0 6
Claw (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Feather Storm (19+) Deal damage to all targets for the total amount of the cards plus physical bonus. Target is stunned for two turns and cannot draw a card during those turns.
Talges Priest
Talges Priest Mini-Boss
Hit Points Defense Physical Magic Speed
125 3 1 7 14
Violent Gust (12+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Tornado (16+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.
Visceral Creature
Visceral Creature Mini-Boss
Hit Points Defense Physical Magic Speed
250 2 9 0 6
Purge (15+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is stunned and cannot draw a card for 3 turns.
Devour (19+) Deal physical damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is stunned for two turns and cannot draw a card during those turns.
Shadow Wolf
Shadow Wolf Minion
Hit Points Defense Physical Magic Speed
45 1 5 0 17
Claw (16+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Stockade Colossus
Stockade Colossus Mini-Boss
Hit Points Defense Physical Magic Speed
220 8 5 0 1
Rake (11+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Slam (17+) Deal damage to all targets for the total amount of the cards plus physical bonus. All players must sacrifice a card in the field or take an additional 10 damage.
Mansion Apparition
Fallen Servant Minion
Hit Points Defense Physical Magic Speed
60 3 7 0 9
Smash (15+) Deal damage to a single target for the total amount of the cards plus physical bonus. Fallen Servant leaves the highest valued card in the field while discarding the rest.
Fallen Servant
Mansion Apparition Minion
Hit Points Defense Physical Magic Speed
40 3 0 14 9
Flay (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Fallen Servant leaves the highest valued card in the field while discarding the rest.
Dorveaux Soldier
Dorveaux Soldier Minion
Hit Points Defense Physical Magic Speed
125 5 5 0 14
Shadowclub (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target's PHY and MAG are reduced by 2 for the remainder of the encounter. This ability stacks.

The Hunt for Fang

Fang
Fang Boss
Hit Points Defense Physical Magic Speed
250 4 4 0 4
Growl (11+) All players discard a card from their hand. Fang does not discard any cards and takes a new turn immediately
Rip (18+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Bleeding and takes 10 damage at the end of each of their next 3 turns.
Wolf
Wolf Minion
Hit Points Defense Physical Magic Speed
30 0 5 0 7
Bite (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is Bleeding and takes 5 damage at the end of their turn for the next 2 turns.

The Hunt for Rattias

Rattias
Rattias Boss
Hit Points Defense Physical Magic Speed
200 4 4 0 18
Harmless Bite (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Plague Bite (14+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with plague and cannot play a card into his or her field for two turns. They can still draw a card and play sacrifice and discard abilities during this time.
Plague Rush (18+) Deal damage to three targets for the total amount of the cards plus physical bonus. All targets are inflicted with plague and cannot play a card into his or her field for two turns. They can still draw a card and play sacrifice and discard abilities during this time.

The Hunt for Warlson

Warlson
Warlson Boss
Hit Points Defense Physical Magic Speed
300 2 8 0 4
Gore (12+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Stampede (17+) Deal damage to all targets for the total amount of the cards plus physical bonus. Warlson draws a card. If it is a 10 or Face card, he leaves all the cards in his field for his next turn.
Truffle (20+) Warlson recovers health equal to the total number of cards.

The Hunt for Cask

Cask
Cask Boss
Hit Points Defense Physical Magic Speed
150 4 4 0 4
Tail Swipe (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Bite (14+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Bleeding and takes 10 damage at the end of each of their next 3 turns.
Shred (18+) Deal damage to a single target for the total amount of the cards. Target discards their entire field.

The Hunt for Presseles

Pressles
Presseles Mini-Boss
Hit Points Defense Physical Magic Speed
100 2 7 0 16
Pounce (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target's speed is reduced by five for the rest of the encounter.
Swipe (17+) Deal damage to all enemies for the total amount of the cards plus physical bonus bonus plus 10.

The Hunt for Hiermos

Hiermos
Hiermos Boss
Hit Points Defense Physical Magic Speed
400 8 7 0 4
Hurl Ice (12+) Deal damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned for 2 turns.
Hurl Stone (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.
Avalanche (20+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 20.
Yeti
Yeti Mini-Boss
Hit Points Defense Physical Magic Speed
70 4 3 0 2
Hurl Ice (12+) Deal damage to a single target for the total amount of the cards plus physical bonus plus ten. Target is Stunned for 2 turns.
Hurl Stone (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.

The Hunt for Emperor Sting

Emperor Sting
Emperor Sting Boss
Hit Points Defense Physical Magic Speed
700 6 12 10 8
Poison Claw (12+) Deal damage to a single target for the total amount of the cards plus magical bonus plus ten. Target is Stunned for 1 turn.
Vice Grip (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.
Violent Sting (20+) Deal damage to single target for the total amount of the cards plus physical and magical bonus. Target is Stunned for 3 turns.
Scorpion Servant
Scorpion Servant Minion
Hit Points Defense Physical Magic Speed
150 3 7 0 12
Vice Grip (17+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 20. Target is Stunned for 2 turns.

The Desecrated Village of Morlnik

Lesser Demon
Lesser Demon Minion
Hit Points Defense Physical Magic Speed
30 2 2 2 7
Slice (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Lesser Succubus
Lesser Succubus Minion
Hit Points Defense Physical Magic Speed
30 2 2 6 8
Whip (11+) Deal damage to a single target for the total amount of the cards plus magical bonus. Reduce target's physical and magical bonus by 4 for the next 2 turns.

The Rear Guard of Loccaris

Lesser Demon
Lesser Demon Minion
Hit Points Defense Physical Magic Speed
45 2 2 2 7
Slice (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Lesser Gargoyle
Lesser Gargoyle Minion
Hit Points Defense Physical Magic Speed
70 6 2 4 4
Harden (14+) Increase defense by 8 for one turn.
Lesser Imp
Lesser Imp Minion
Hit Points Defense Physical Magic Speed
40 0 2 4 11
Firebolt (14+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is Burned and takes an additional 8 damage at the start of his or her turn for the next 3 turns.

Outpost Under Siege

Lesser Demon Commander
Lesser Demon Commander Mini-Boss
Hit Points Defense Physical Magic Speed
110 3 4 0 6
Slice (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Cleave (14+) Deal damage to all targets for the total amount of the cards plus physical bonus

The March to the Quarry

Demon Demolitionist
Demon Demolitionist Mini-Boss
Hit Points Defense Physical Magic Speed
95 1 0 9 6
Dud (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Active (15+) Deal damage to a single target for the total amount of the cards plus maigcal bonus. Target must discard his entire field.
Lesser Demon
Lesser Demon Minion
Hit Points Defense Physical Magic Speed
30 2 2 2 7
Slice (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Lesser Demon Commander
Lesser Demon Commander Mini-Boss
Hit Points Defense Physical Magic Speed
110 3 4 0 6
Slice (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Cleave (14+) Deal damage to all targets for the total amount of the cards plus physical bonus

The Moonlit Trail

Lesser Demon
Lesser Demon Minion
Hit Points Defense Physical Magic Speed
30 2 2 2 7
Slice (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Wolf
Wolf Minion
Hit Points Defense Physical Magic Speed
30 0 5 0 7
Bite (14+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is Bleeding and takes 5 damage at the end of their turn for the next 2 turns.

Riverside Reconnaissance

Lesser Imp
Lesser Imp Minion
Hit Points Defense Physical Magic Speed
40 0 2 4 11
Firebolt (14+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is Burned and takes an additional 8 damage at the start of his or her turn for the next 3 turns.
Fallen Soldier
Fallen Soldier Minion
Hit Points Defense Physical Magic Speed
40 0 3 0 5
Slice (16+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Possessed Soldier
Possessed Soldier Mini-Boss
Hit Points Defense Physical Magic Speed
175 4 9 0 13
Slice (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is inflicted with Freeze and his speed is reduced by 5 for the rest of the encounter.
Berserk (17+) Deal damage to all enemies for the total amount of the cards plus physical bonus bonus plus 10.

Sunshire Stockades

Albritone
Albritone Mini-Boss
Hit Points Defense Physical Magic Speed
220 7 4 0 4
Taunting Strike (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. That target's next basic attack or ability targets Albritone.
Taunting Clap (17+) All targets next three basic attack or ability must target Albritone.
Bartholomew Constellats
Batholomew Constellats Boss
Hit Points Defense Physical Magic Speed
250 4 4 4 7
Moon Strike (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Twilight Hammer (14+) Deal damage to a single target for the total amount of the cards. Target player must discard a card from their field or take an additional 20 damage.
Moonfall (18+) Deal damage to all targets for the total amount of the cards plus both physical and magical bonuses plus twenty. All targets must discard a card or take an additional 20 damage.
Chalise
Chalise Mini-Boss
Hit Points Defense Physical Magic Speed
100 1 4 9 9
Righteous Strike (11+) Deal damage to a single target for the total amount of the cards plus magical bonus. Heal the weakest ally for the total amount of the damage dealt.
Worship (17+) Heal all allies for the total amount of the cards plus magical bonus. Take an immediate additional turn.
Drenault
Drenault Mini-Boss
Hit Points Defense Physical Magic Speed
160 4 9 0 1
Powerful Strike (12+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 10.
Cleave (19+) Deal damage to all enemies for the total amount of the cards plus physical bonus plus 10.
Fallen Soldier
Fallen Soldier Minion
Hit Points Defense Physical Magic Speed
40 0 3 0 5
Slice (16+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Flame Djinn
Flame Djinn Boss
Hit Points Defense Physical Magic Speed
250 2 2 12 12
Flame (11+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is Burned and takes an additional 12 damage at the start of his or her turn for the next 2 turns.
Flame Pillar (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is Burned and takes an additional 12 damage at the start of his or her turn for the next 4 turns.
Flamethrower (18+) Deal damage to all targets for the total amount of the cards plus magical bonus. All targets are Burned and take an additional 12 damage at the start of his or her turn for the next 4 turns.
Fire Elemental
Fire Elemental Minion
Hit Points Defense Physical Magic Speed
55 1 0 8 14
Flame Shot (14+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target is Burned and takes an additional 8 damage at the start of his or her turn for the next 3 turns.
Kurros
Kurros Boss
Hit Points Defense Physical Magic Speed
450 4 8 8 9
Warden's Cane (11+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Kurros gains 2 Magic for the rest of the encounter.
Warden's Blast (15+) Deal damage to a single target for the total amount of the cards plus magical bonus. Kurros gains 2 physical for the rest of the encounter.
Warden's Judgment (18+) Deal damage to all targets for the total amount of the cards plus both physical and magical bonuses. All players must discard a card from their field or take an additional thirty damage. All targets are Stunned for 1 turn. Targets can take an additional twenty damage to negate the stun effect.
Lesser Void Creature
Lesser Void Creature Minion
Hit Points Defense Physical Magic Speed
55 3 2 3 7
Blast (14+) Deal damage to a single target for the total amount of the cards plus magical bonus. Target discards a card or takes ten additional damage.
Living Statue
Living Statue Mini-Boss
Hit Points Defense Physical Magic Speed
150 7 2 0 7
Sweeping Strike (11+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 10.
Harden (19+) Living Statue's defense is increased by four for the rest of the encounter. This ability stacks.
Rosali
Rosali Mini-Boss
Hit Points Defense Physical Magic Speed
80 7 7 0 14
Quick Attack (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Rosali takes a new turn immediately.
Sweeping Strike (19+) Deal damage to all targets for the total amount of the cards plus physical bonus. Rosali takes a new turn immediately.
Shadow Colossus
Shadow Colossus Mini-Boss
Hit Points Defense Physical Magic Speed
140 7 3 0 1
Rake (11+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Slam (17+) Deal damage to all targets for the total amount of the cards plus phyiscal bonus. All players must sacrifice a card in the field or take an additional 10 damage.
Stockade Archer
Stockade Archer Minion
Hit Points Defense Physical Magic Speed
50 0 7 0 14
Barrage (12+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Stockade Behemoth
Stockade Behemoth Boss
Hit Points Defense Physical Magic Speed
400 7 7 0 3
Gore (11+) Deal damage to a single target for the total amount of the cards plus physical bonus plus 10.
Tail Sweep (16+) Deal damage to all targets for the total amount of the cards plus physical bonus. All targets are Stunned for 1 turn.
Rampage (20+) Deal damage to all targets for the total amount of the cards plus physical bonus plus twenty. All targets are Stunned for 1 turn All players must discard one card from their field or take an additional 20 damage.
Stockade Colossus
Stockade Colossus Mini-Boss
Hit Points Defense Physical Magic Speed
220 8 5 0 1
Rake (11+) Deal damage to all targets for the total amount of the cards plus physical bonus.
Slam (17+) Deal damage to all targets for the total amount of the cards plus phyiscal bonus. All players must sacrifice a card in the field or take an additional 10 damage.
Stockade Harpy
Stockade Harpy Minion
Hit Points Defense Physical Magic Speed
40 0 2 0 14
Claw (12+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Stockade Knight
Stockade Knight Minion
Hit Points Defense Physical Magic Speed
75 4 4 0 8
Shield Bash (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 1 turn.
Stockade Mage
Stockade Mage Minion
Hit Points Defense Physical Magic Speed
40 0 0 9 11
Energy Blast (12+) Deal damage to a single target for the total amount of the cards plus magical bonus.
Stockade Naga
Stockade Naga Minion
Hit Points Defense Physical Magic Speed
45 0 4 2 5
Prod (11+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Stockade Kraken
Stockade Kraken Boss
Hit Points Defense Physical Magic Speed
300 7 3 3 6
Wave Crash (11+) Deal damage to all targets for the total amount of the cards plus magical bonus.
Tentacle (15+) Deal damage to a single target for the total amount of the cards plus physical bonus. Targeted player must discard a card or take an additional 20 damage.
Capsize (18+) Deal damage to all targets for the total amount of the cards plus both physical and magical bonuses. All targets must discard a card from their hand or take an additional twenty damage.
Stockade Warrior
Stockade Warrior Minion
Hit Points Defense Physical Magic Speed
60 0 6 0 9
Strike (12+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Shadow Wolf
Shadow Wolf Minion
Hit Points Defense Physical Magic Speed
45 1 5 0 17
Claw (16+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Visharas
Visharas Boss
Hit Points Defense Physical Magic Speed
200 3 4 8 14
Wave Crash (11+) Deal damage to all targets for the total amount of the cards plus magical bonus.
Bubble (14+) Target player is placed in a bubble that is hovering over the battlefield. The bubble has 20 hit points and can be burst. Player is unable to take any actions until the bubble is burst. Target still takes damage and is still targetable by enemies.
Tidal Wave (18+) Deal damage to all targets for the total amount of the cards plus magical bonus plus 30.
Wornier
Wornier Mini-Boss
Hit Points Defense Physical Magic Speed
190 2 6 0 6
Averting Strike (11+) Deal damage to a single target for the total amount of the cards plus physical bonus. Wornier cannot be targeted until his next turn unless he is the only enemy remaining.
Phasing Strike (19+) Deal damage to all targets for the total amount of the cards plus physical bonus. Wornier cannot be targeted until his next turn unless he is the only remaining enemy.

Qirean Graveyard

Bandersnatch
Bandersnatch Minion
Hit Points Defense Physical Magic Speed
160 0 3 0 17
Dread Fang (14+) Deal physical damage to a single target for the total amount of the cards in the field plus physical bonus. Player must sacrifice a card from the field or have their magical bonus reduced to 0 for three turns.
Crypt Warrior
Crypt Warrior Minion
Hit Points Defense Physical Magic Speed
110 7 5 0 11
Impale (13+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Death
Death Mega-Boss
Hit Points Defense Physical Magic Speed
800 8 2 2 17
Stare (11+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Death Glare (14+) Deal magical damage to all targets for the total amount of the cards plus magical bonus. Target is Stunned for 3 turns.
Mortal Wound (17+) Deal damage to a single target that is equal to the total amount of his or her hit points.
Deathstroke (20+) Instantly reduce a targets hit points to zero. This damage cannot be avoided or covered.
Risen Construct
Risen Construct Mini-Boss
Hit Points Defense Physical Magic Speed
140 4 6 0 10
Sword Slam (11+) Deal damage to a single target for the total amount of the cards plus physical damage.
Sweeping Strike (14+) Deal damage to all targets for the total amount of the cards plus physical bonus plus 10.
Solbohn Knight
Solbohn Knight Minion
Hit Points Defense Physical Magic Speed
150 7 7 0 8
Shield Bash (12+) Deal damage to a single target for the total amount of the cards plus physical bonus. Target is Stunned for 1 turn.
Skeleton
Skeleton Minion
Hit Points Defense Physical Magic Speed
60 0 0 4 14
Blast (14+) Deal magical damage to all enemies for the total amount of the cards in the field plus magical bonus.
Solbohn Warrior
Solbohn Warrior Minion
Hit Points Defense Physical Magic Speed
95 0 8 0 9
Sun Strike (12+) Deal damage to a single target for the total amount of the cards plus physical bonus.
Wight
Wight Boss
Hit Points Defense Physical Magic Speed
440 0 0 20 12
Equip Wight takes two turns sequentially.
Morbid Assault (14+) Deal magical damage to a single target for the total amount of the cards plus magical bonus.
Egregious Demise (18+) Deal magical damage to all targets for the total amount of the cards plus magical bonus.

Werz Shipyard

Pirate
Pirate Minion
Hit Points Defense Physical Magic Speed
70 1 2 0 19
Plank (8+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Pirate takes an immediate additional turn.
Swashbuckler
Swashbuckler Minion
Hit Points Defense Physical Magic Speed
85 0 7 6 16
Quick Slash (16+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard one card from his or her hand or take an additional 10 damage. Swashbuckler takes an additional turn immediately.
Pirate Strongman
Pirate Strongman Mini-Boss
Hit Points Defense Physical Magic Speed
225 10 10 0 3
Power Slam (12+) Deal pysical damage to a single target for the total amount of the cards plus physical bonus. Target must discard his lowest cost card in the field. If his field is empty, he takes an additional 30 damage.
Tackling Assault (15+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target must discard his entire field. If he has no cards to discard, he takes an additional 50 damage.
Pirate Captain
Pirate Captain Boss
Hit Points Defense Physical Magic Speed
400 3 8 6 15
Claw (6+) Deal physical and magical damage to a single target for the total amount of the cards plus both physical and magical bonuses. Pirate Captain does not discard any cards from his field.
Swipe (11+) Deal physical and magical damage to all targets for the total amount of the cards plus both physical and magical bonuses. Pirate Captain does not discard any cards from the field.
Leap (17+) Deal physical and magical damage to all targets for the total amount of the cards plus both physical and magical bonuses. All cards in all target's fields are discarded. If any targets do not have any cards to discard, that target takes an additional 30 damage.
Demon
Demon Mini-Boss
Hit Points Defense Physical Magic Speed
200 7 7 0 12
Strike (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Cleave (15+) Deal physical damage to all targets for the total amount of the cards plus physical bonus.
Sewer Rat
Sewer Rat Minion
Hit Points Defense Physical Magic Speed
45 0 7 0 10
Bite (8+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Beast of Loccaris
Beast of Loccaris Boss
Hit Points Defense Physical Magic Speed
500 10 15 0 10
Charge (21+) Deal physical damage to all targets for the total amount of the cards plus physical bonus. Beast of Loccaris gains 5 physical bonus for the remaining of the encounter. Beast of Loccaris takes an additional turn immediately.
Elite Demon
Elite Demon Boss
Hit Points Defense Physical Magic Speed
300 7 7 0 12
Strike (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Cleave (15+) Deal physical damage to all targets for the total amount of the cards plus physical bonus.
Heart Strike (18+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is Paralyzed for 3 turns.
Loccaris Officer
Loccaris Officer Boss
Hit Points Defense Physical Magic Speed
600 8 12 0 15
Strike (12+) Deal physical damage to a single target for the total amount of the cards plus physical bonus.
Cleave (15+) Deal physical damage to all targets for the total amount of the cards plus physical bonus.
Heart Strike (18+) Deal physical damage to a single target for the total amount of the cards plus physical bonus. Target is Paralyzed for 3 turns.
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