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Shard of Earth | |||
Role | Elemental, Shield | ||
Total XP for Level 2 | 1000 | Level 2 Bonus | Magic +2 |
Total XP for Level 3 | 2000 | Level 3 Bonus | Magic +4 |
Harden (Flush) | Raise DEF by your Magical Bonus for 2 turns. | ||
Mudslide (E. S. Flush) | Other Player must have the Shard of Water. Deal magical damage to all enemies for the total amount of the cards plus both magical bonuses. All enemies hit have their Defense lowered by 5 for the next 3 turns. | ||
Harden (Straight) | Raise DEF by your Magical Bonus for 2 turns. | ||
Dust Storm (E. S. Straight) | Other Player must have the Shard of Air. Deal magical damage to all enemies for the total amount of the cards plus both magical bonuses. All enemies are afflicted with affected with Blind for 1 turn. | ||
Earthquake (3 of a Kind) | Deal magical damage to all enemies for the total amount of the cards plus magical bonus. | ||
Volcanic Eruption (E.S. 3 of a Kind) | Other player must have the Shard of Fire. Deal magical damage to all enemies for the total amount of the cards plus both magical bonuses plus thirty. Destroy the fields for all enemies and all players. |
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