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Shard of the Runecaster | |||
Role | Damage | ||
Total XP for Level 2 | 1000 | Level 2 Bonus | Magical +4 |
Total XP for Level 3 | 2000 | Level 3 Bonus | Magical +7 |
Runecaster (Equip) | Must have a Runeblade equipped in your main hand. All basic attacks place a rune on the enemy. These runes will detonate and provide various effects. | ||
Enlightening Rune (Sacrifice) | Detonate a single rune on a target. Draw a card. | ||
Advancing Rune (Discard) | Detonate a single rune on a target. Play a card into the field for no effect. | ||
Explosive Rune (Flush) | Detonate all runes currently on the target. Deal magical damage to the target equal to your magical bonus for each rune. | ||
Restorative Rune (Straight) | Detonate all runes currently on the target. All allies restore health equal to your magical bonus for each rune detonated. | ||
Empowering Rune (3 of a Kind) | Detonate all runes currently on the target. All allies gain Physical and Magical bonus equal your Physical and Magical bonus for 3 turns. |
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